JANUARY
17th of January 2005
In an interview with X-bit labs, David Roman from Nvidia speaks about the use of their GPU in Sony’s next gen games console.
“Well, we can’t disclose the details of the agreement, but it is concluded with Sony. It was a joint development with Sony, so Sony is fabricating the chips therefore this is not something that I would see will be available outside the world of Sony.”
Source
FEBRUARY
7th of February 2005
A report states that the Cell processor will run at speeds more than 4GHz, with 4.6GHz being the likely top speed.
Source
8th of February 2005
SCEI release some information about the Cell, including on the SPUs and memory.
“*Contains 8 SPUs each containing a 128 entry 128-bit register file and 256KB Local Store
*Contains 64-bit Power ArchitectureTM with VMX that is a dual thread SMT design – views system memory as a 10-way coherent threaded machine
*2.5MB of on Chip memory (512KB L2 and 8 * 256KB)”
Source
14th of February 2005
An employee of SCEA, Andrew Wilson files a lawsuit against SCEA and DOES 1-100 on behalf of himself and other SCEA employees in a similar position, for failing to pay overtime according to Californian law.
Source
MAY
16th of May 2005
On the 16th of May 2005 the world was introduced to a brand new console, this wouldn’t be a console, but a super computer, it would have everything that you needed for you gaming/media/computing needs for ten years at least, the reveal showed a brand new control pad design, it resembled a boomerang, the PS3 had three 10/100/1000 Ethernet ports, two HDMI ports and six USB ports, here are the specs revealed at Sony’s E3 presentation 2005.
The games showcased were
Killzone 2
MotorStorm
The Getaway 3
Vision Gran Turismo
Heavenly Sword
I-8, WarHawk
Formula 1
Eyedentify
Metal Gear Solid 4
Final Fantasy VII
Tekken 6
Red Dead Revolver 2
Fight Night: Round 3
Devil May Cry 4
Fifth Phantom Saga
Killing Day
Mobile Suit Gundam,
Ni-Oh













At the E3 show, IBM showed blade servers based on the Cell processor(Thanks eussNL)


27th of May 2005
Nvidia reveal that the RSX is still under development, yet to be finalised and that the tech demos
at E3 were demoed on an upcoming next-generation PC chip, which shares similar capabilities to the PlayStation 3 GPU.
JUNE
2nd of June 2005
Rumours suggest that the PS3 may not ship with a HDD
8th Of June 2005
Gotou Shigehiro of Japan’s PC Watch, interviews Sony Computer Entertainment CEO Ken Kutaragi regarding the PS3:
Original Interview
Beyond3D Forum – Translated Version Of Interview
22nd of June 2005
TeamXbox posts leaked images of the PS3 SDK as well as the RSX chip
Source


JULY
21st of July 2005
During “PlayStation Meeting 2005”, Ken Kutaragi discusses the PS3 and the Dev units, here are some shots of the show via IGN.
Source
21st of July 2005
Sony announce that they have bought SN Systems Limited.
Source
SEPTEMBER
14th of September 2005
SCEI announce that it has combined all its game studios and created SCE Worldwide Studios.
Source
16th of September 2005
At the Tokyo Game Show Sony reveal 102 games for the PS3 as well as showing some tech demos, including this one of Metal Gear Solid 4

OCTOBER
1st October 2005
Team Soho release a trailer of the Getaway 3, here is a screen grab

4th of October 2005
In a speech at CEATEC Japan, Sir Howard Stringer speaks a little about the PS3, here is a quote
“The Cell microprocessor which Sony developed with IBM and Toshiba clearly sets the PS3 apart. It is 35 times faster than the processor in the PS2. 10 times the power of a standard PC and twice the processing power of Microsoft’s new Xbox360. This technology allows for super computer like performance, moving quality images and the degree of realism that is simply amazing in a home gaming device. It’s been said in the press that no other chip in the world can touch it. We are confident that this is true.”
Source
13th of October 2005
During an interview with Sony for a special 10th anniversary Q&A, Kazunori Yamauchi Polyphony Digital CEO and creator of Gran Turismo, said this about the PS3:
“The PlayStation 3 is the first piece of hardware allowing photo-realistic computer graphics, and is the first game hardware that can perform calculations for physics simulation to the level of our satisfaction. With a matrix of such elements, a new world of entertainment is about to unfold.”
26th of October 2005
SCEI announce the retirement of deputy president Akira Sato.
Source
NOVEMBER
8th of November 2005
Due to a patent published by Sony, rumours start circulating that the PS3 is trying to stop pre owned games sales, by locking a game to a single console, here is a quote from the patent

9th of November 2005
SCEI announce several tools for the Cell, including Linux tools and the SPE Management Library.
Source
16th of November 2005
Sony releases a statement, assuring the public that their recently released patent, will not tie a game to a single console, here is a quote:
“I would like to clarify that this is false speculation and that PlayStation 3 software will not be copy protected to a single machine but will be playable on any PlayStation 3 console.”
Source
DECEMBER
8th of December 2005
SCEI announces that it has bought Guerrilla Games.
Source