{"id":8,"date":"2026-11-08T02:47:58","date_gmt":"2026-11-08T02:47:58","guid":{"rendered":"https:\/\/pshistories.xyz\/ps3history\/?page_id=8"},"modified":"2026-11-11T12:23:44","modified_gmt":"2026-11-11T12:23:44","slug":"2000-2004","status":"publish","type":"page","link":"https:\/\/pshistories.xyz\/ps3history\/","title":{"rendered":"2000 &#8211; 2004"},"content":{"rendered":"<p><span lang=\"en-GB\"><b>These years may seem early for a story on the History Of The PS3, but these dates will<br \/>\n<\/b><\/span><span lang=\"en-GB\"><b>make sense<\/b><\/span><span lang=\"en-GB\"><b> as you read further into PS3 history.<br \/>\n(Thanks to <a href=\"https:\/\/x.com\/winocm\">winocm<\/a>, for making me go back this far :p).<\/b><\/span><\/p>\n<p><b>During the year 2000, Sony Computer Entertainment, Toshiba, and IBM(STI),formed an<br \/>\nalliance, an alliance that would see the creation of the Cell Processor, Cell is short for Cell Broadband Engine Architecture. <\/b><\/p>\n<p align=\"center\"><span style=\"font-family: Webslinger;\"><span style=\"font-size: xx-large;\"><b>MARCH 2001<\/b><\/span><\/span><\/p>\n<p><b>The STI design centre opens and begins production of the Cell processor.<br \/>\nPart of the above is sourced from <a href=\"https:\/\/en.wikipedia.org\/wiki\/Cell_(processor)\">Wikipedia<\/a>.<\/b><\/p>\n<p align=\"center\"><span style=\"font-family: Webslinger;\"><span style=\"font-size: xx-large;\"><b>2002<\/b><\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>21st<\/b><\/span><\/span><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b> of March 2002<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nShin&#8217;ichi Okamoto from SCE mentions that Sony is working with IBM on the next PlayStation.<br \/>\n<a href=\"https:\/\/web.archive.org\/web\/20050214032145\/http:\/\/news.zdnet.com\/2100-1040-866288.html\">Source<\/a><\/b><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>6th<\/b><\/span><\/span><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b> of August 2002<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nIBM states that their processor is well on its way to completion, <\/b><\/span><span lang=\"en-GB\"><b>Peter Glaskowsky<\/b><\/span><b> <\/b><span lang=\"en-GB\"><b>from \u201cMicroprocessor Report\u201d states that:<br \/>\n\u201cCell will likely use between four and 16 general-purpose processor cores per chip. A game console might use a chip with 16 cores, while a less complicated device like a set-top box would have a processor with fewer.<br \/>\nSome of these cores might perform computational functions, while others could control audio or graphics.\u201d<br \/>\n<a href=\"https:\/\/web.archive.org\/web\/20050207002305\/http:\/\/news.zdnet.com\/2100-9584_22-948493.html\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p style=\"text-align: center;\" align=\"justify\"><b> <span style=\"font-family: Webslinger;\"><span style=\"font-size: xx-large;\">2003<\/span><\/span><\/b><\/p>\n<p><b><span style=\"color: #ff0000;\">4th of March 2003<\/span><br \/>\nIn an article on siliconvalley.com, the author claims the PS3 will have 72 processors on a single chip.<br \/>\n&#8220;With the PS 3, Sony will apparently put 72 processors on a single chip: eight PowerPC microprocessors, each of which controls eight auxiliary processors.<br \/>\n<\/b><span lang=\"en-GB\"><b>Using sophisticated software to manage the workload, the PowerPC processors will divide complicated problems into smaller tasks and tap as many of the auxiliary processors as necessary to tackle them.&#8221;<br \/>\n<a href=\"https:\/\/web.archive.org\/web\/20030318231205\/https:\/\/www.siliconvalley.com\/mld\/siliconvalley\/5310853.htm\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>21st of April 2003<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nSCEI announced a \u00a5200 billion investment plan for 65-nm process technology on 300-mm wafers and that they have managed to combine the Emotion Engine and Graphics Synthesiser(EE+GS) into a single 90nm chip.<br \/>\n<a href=\"https:\/\/www.eetimes.com\/sony-lays-out-its-cell-investment-strategy\/\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Webslinger;\"><span style=\"font-size: xx-large;\"><b>2004<\/b><\/span><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>11th of May 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nSCEI and IBM announce the plan to develop a digital content creation environment for the Cell.<br \/>\n<a href=\"https:\/\/sonyinteractive.com\/en\/press-releases\/2004\/sony-scei-and-ibm-to-develop-digital-content-creation-environment-based-on-cell-processor\/\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>22nd of June 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nAnalysts Michael Pachter and Edward Woo release a 144 page document titled, The Definition of Insanity: Why the Next Console Cycle Will Start Off With A Whimper, in which they predict the PS3 will be released in 2006 for $500.<br \/>\n<a href=\"https:\/\/www.gamespot.com\/articles\/sony-sticker-shock-500-ps3-249-psp-are-possibilities\/1100-6101035\/\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>24<\/b><\/span><\/span><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>th of<\/b><\/span><\/span><b> <\/b><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>August 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nAmazon Japan creates a product page for the PS3.<br \/>\n<a href=\"https:\/\/web.archive.org\/web\/20050209153818\/http:\/\/news.zdnet.com\/2100-9584_22-5322215.html\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>21st of September 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nSCEI announce that they will use Blu-ray Disc ROM in their next generation console.<br \/>\n<a href=\"https:\/\/web.archive.org\/web\/20080929003038\/http:\/\/www.us.playstation.com\/News\/PressReleases\/228\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>29th of November 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nSCEI and IBM announce that they have powered on the first cell based workstation.<br \/>\n<a href=\"https:\/\/sonyinteractive.com\/en\/press-releases\/2004\/ibm-sony-and-scei-power-on-cell-processor-based-workstation-prototype\/\">Source<\/a><\/b><\/span><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b>7th<\/b><\/span><\/span><span style=\"color: #ff0000;\"><span lang=\"en-GB\"><b> of December 2004<\/b><\/span><\/span><span lang=\"en-GB\"><b><br \/>\nNvidia announce that they are working on a game console with Sony.<br \/>\n<\/b><\/span><a href=\"https:\/\/sonyinteractive.com\/en\/press-releases\/2004\/sony-computer-entertainment-inc-and-nvidia-announce-joint-gpu-development-for-sceis-next-generation-computer-entertainment-system\/\"><span lang=\"en-GB\"><b>Source<\/b><\/span><\/a><span lang=\"en-GB\"><b>\u00a0<\/b><\/span><\/p>\n<p align=\"left\">\n","protected":false},"excerpt":{"rendered":"<p>These years may seem early for a story on the History Of The PS3, but these dates will make sense as you read further into<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-8","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/pages\/8","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/comments?post=8"}],"version-history":[{"count":6,"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/pages\/8\/revisions"}],"predecessor-version":[{"id":60,"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/pages\/8\/revisions\/60"}],"wp:attachment":[{"href":"https:\/\/pshistories.xyz\/ps3history\/wp-json\/wp\/v2\/media?parent=8"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}